klunderbunker
Welcome to My (And Not Sly's) House
In video games, the system typically goes like this: do stuff in the main world, go to a temple or castle or whatever, navigate that, then fight the boss and repeat. However, in these dungeons, there are often bosses other than the final boss. Simply put, which did you like the most? Maybe it was because it was a cool idea, maybe it was challenging, maybe it was just memorable, but which was it?
For me, it's from Ocarina of Time and it's Dark Link. Your guide named Navi's description and strategy for it is Conquer Yourself. That's a great line and couldn't be any better. In essence you're fighting your own shadow. Anything you cna do, he can do, so how do you go about fighting him? That's very smart and while it's been done elsewhere, it's done here best.
For me, it's from Ocarina of Time and it's Dark Link. Your guide named Navi's description and strategy for it is Conquer Yourself. That's a great line and couldn't be any better. In essence you're fighting your own shadow. Anything you cna do, he can do, so how do you go about fighting him? That's very smart and while it's been done elsewhere, it's done here best.